Hyun Oh Song
Seoul National University · Computer Science
About the Lab
Professor Hyun Oh Song's research lab specializes in deep learning for computer vision, with a strong focus on metric learning, domain adaptation, and weakly supervised object detection. The lab develops novel neural network architectures and training strategies that enhance generalization under distribution shifts, improve feature embedding quality, and enable effective learning from limited or noisy supervision. Key research directions include end-to-end learning of similarity metrics, unsupervised domain adaptation, and submodular optimization for weakly supervised instance segmentation and detection.
Research Overview
Research Output Trend
Figures are computed from collected data and may differ slightly.
Selected Papers
15Learning image similarity metrics in an end-to-end fashion with deep networks has demonstrated excellent results on tasks such as clustering and retrieval. However, current methods, all focus on a very local view of the data. In this paper, we propose a new metric learning scheme, based on structured prediction, that is aware of the global structure of the embedding space, and which is designed to optimize a clustering quality metric (NMI). We show state of the art performance on standard datase
Supervised learning with large scale labelled datasets and deep layered models has caused a paradigm shift in diverse areas in learning and recognition. However, this approach still suffers from generalization issues under the presence of a domain shift between the training and the test data distribution. Since unsupervised domain adaptation algorithms directly address this domain shift problem between a labelled source dataset and an unlabelled target dataset, recent papers have shown promising
We propose a new method for semantic instance segmentation, by first computing how likely two pixels are to belong to the same object, and then by grouping similar pixels together. Our similarity metric is based on a deep, fully convolutional embedding model. Our grouping method is based on selecting all points that are sufficiently similar to a set of "seed points", chosen from a deep, fully convolutional scoring model. We show competitive results on the Pascal VOC instance segmentation benchma
Learning the distance metric between pairs of examples is of great importance for learning and visual recognition. With the remarkable success from the state of the art convolutional neural networks, recent works [1, 31] have shown promising results on discriminatively training the networks to learn semantic feature embeddings where similar examples are mapped close to each other and dissimilar examples are mapped farther apart. In this paper, we describe an algorithm for taking full advantage o
The increasing prominence of weakly labeled data nurtures a growing demand for object detection methods that can cope with minimal supervision. We propose an approach that automatically identifies discriminative configurations of visual patterns that are characteristic of a given object class. We formulate the problem as a constrained submodular optimization problem and demonstrate the benefits of the discovered configurations in remedying mislocalizations and finding informative positive and ne
While deep neural networks achieve great performance on fitting the training distribution, the learned networks are prone to overfitting and are susceptible to adversarial attacks. In this regard, a number of mixup based augmentation methods have been recently proposed. However, these approaches mainly focus on creating previously unseen virtual examples and can sometimes provide misleading supervisory signal to the network. To this end, we propose Puzzle Mix, a mixup method for explicitly utili
Appearance-based estimation of grasp affordances is desirable when 3-D scans become unreliable due to clutter or material properties. We develop a general framework for estimating grasp affordances from 2-D sources, including local texture-like measures as well as object-category measures that capture previously learned grasp strategies. Local approaches to estimating grasp positions have been shown to be effective in real-world scenarios, but are unable to impart object-level biases and can be
Solving for adversarial examples with projected gradient descent has been demonstrated to be highly effective in fooling the neural network based classifiers. However, in the black-box setting, the attacker is limited only to the query access to the network and solving for a successful adversarial example becomes much more difficult. To this end, recent methods aim at estimating the true gradient signal based on the input queries but at the cost of excessive queries. We propose an efficient disc
Offline reinforcement learning (offline RL), which aims to find an optimal policy from a previously collected static dataset, bears algorithmic difficulties due to function approximation errors from out-of-distribution (OOD) data points. To this end, offline RL algorithms adopt either a constraint or a penalty term that explicitly guides the policy to stay close to the given dataset. However, prior methods typically require accurate estimation of the behavior policy or sampling from OOD data poi
The great success of machine learning with massive amounts of data comes at a price of huge computation costs and storage for training and tuning. Recent studies on dataset condensation attempt to reduce the dependence on such massive data by synthesizing a compact training dataset. However, the existing approaches have fundamental limitations in optimization due to the limited representability of synthetic datasets without considering any data regularity characteristics. To this end, we propose
Reinforcement learning algorithms struggle when the reward signal is very sparse. In these cases, naive random exploration methods essentially rely on a random walk to stumble onto a rewarding state. Recent works utilize intrinsic motivation to guide the exploration via generative models, predictive forward models, or discriminative modeling of novelty. We propose EMI, which is an exploration method that constructs embedding representation of states and actions that does not rely on generative d
While low-level image features have proven to be effective representations for visual recognition tasks such as object recognition and scene classification, they are inadequate to capture complex semantic meaning required to solve high-level visual tasks such as multimedia event detection and recognition. Recognition or retrieval of events and activities can be improved if specific discriminative objects are detected in a video sequence. In this paper, we propose an image representation, called
Learning to localize objects with minimal supervision is an important problem in computer vision, since large fully annotated datasets are extremely costly to obtain. In this paper, we propose a new method that achieves this goal with only image-level labels of whether the objects are present or not. Our approach combines a discriminative submodular cover problem for automatically discovering a set of positive object windows with a smoothed latent SVM formulation. The latter allows us to leverag
Shared representations are highly appealing due to their potential for gains in computational and statistical efficiency. Compressing a shared representation leads to greater computational savings, but can also severely decrease performance on a target task. Recently, sparselets (Song et al., 2012) were introduced as a new shared intermediate representation for multiclass object detection with deformable part models (Felzenszwalb et al., 2010a), showing significant speedup factors, but with a la
Research Areas
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