MinHyuk Sung
Korea Advanced Institute of Science and Technology · Engineering
About the Lab
Professor MinHyuk Sung's research lab specializes in 3D vision, shape understanding, and deep learning for geometric data. The lab focuses on advancing 3D instance segmentation, shape completion, and CAD-aware reconstruction by leveraging neural networks that emphasize geometric reasoning and structural priors. Key research directions include generative modeling of 3D shapes, end-to-end primitive fitting, and component-based assembly prediction from incomplete or low-quality scans. The lab develops data-efficient, end-to-end frameworks that bridge the gap between raw 3D point clouds and high-level geometric representations.
Research Overview
Research Output Trend
Figures are computed from collected data and may differ slightly.
Selected Papers
15We introduce a novel 3D object proposal approach named Generative Shape Proposal Network (GSPN) for instance segmentation in point cloud data. Instead of treating object proposal as a direct bounding box regression problem, we take an analysis-by-synthesis strategy and generate proposals by reconstructing shapes from noisy observations in a scene. We incorporate GSPN into a novel 3D instance segmentation framework named Region-based PointNet (R-PointNet) which allows flexible proposal refinement
Fitting geometric primitives to 3D point cloud data bridges a gap between low-level digitized 3D data and high-level structural information on the underlying 3D shapes. As such, it enables many downstream applications in 3D data processing. For a long time, RANSAC-based methods have been the gold standard for such primitive fitting problems, but they require careful per-input parameter tuning and thus do not scale well for large datasets with diverse shapes. In this work, we introduce Supervised
Acquiring 3D geometry of an object is a tedious and time-consuming task, typically requiring scanning the surface from multiple viewpoints. In this work we focus on reconstructing complete geometry from a single scan acquired with a low-quality consumer-level scanning device. Our method uses a collection of example 3D shapes to build structural part-based priors that are necessary to complete the shape. In our representation, we associate a local coordinate system to each part and learn the dist
Assembly-based tools provide a powerful modeling paradigm for non-expert shape designers. However, choosing a component from a large shape repository and aligning it to a partial assembly can become a daunting task. In this paper we describe novel neural network architectures for suggesting complementary components and their placement for an incomplete 3D part assembly. Unlike most existing techniques, our networks are trained on unlabeled data obtained from public online repositories, and do no
We propose Point2Cyl, a supervised network transforming a raw 3D point cloud to a set of extrusion cylinders. Reverse engineering from a raw geometry to a CAD model is an essential task to enable manipulation of the 3D data in shape editing software and thus expand their usages in many downstream applications. Particularly, the form of CAD models having a sequence of extrusion cylinders - a 2D sketch plus an extrusion axis and range - and their boolean combinations is not only widely used in the
Single image camera calibration is the task of estimating the camera parameters from a single input image, such as the vanishing points, focal length, and horizon line. In this work, we propose Camera calibration TRansformer with Line-Classification (CTRL-C), an end-to-end neural network-based approach to single image camera calibration, which directly estimates the camera parameters from an image and a set of line segments. Our network adopts the transformer architecture to capture the global s
We introduce a novel 3D object proposal approach named Generative Shape Proposal Network (GSPN) for instance segmentation in point cloud data. Instead of treating object proposal as a direct bounding box regression problem, we take an analysis-by-synthesis strategy and generate proposals by reconstructing shapes from noisy observations in a scene. We incorporate GSPN into a novel 3D instance segmentation framework named Region-based PointNet (R-PointNet) which allows flexible proposal refinement
We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we investigate are: (i) guaranteeing correspondence and segmentation consistency across multiple input point clouds capturing different spatial arrangements of bodies or body parts; and (ii) obtaining robust motion-based rigid body segmentation applicable to novel
We present a cascaded diffusion model based on a part-level implicit 3D representation. Our model achieves state-of-the-art generation quality and also enables part-level shape editing and manipulation without any additional training in conditional setup. Diffusion models have demonstrated impressive capabilities in data generation as well as zero-shot completion and editing via a guided reverse process. Recent research on 3D diffusion models has focused on improving their generation capabilitie
Representing human-made objects as a collection of base primitives has a long history in computer vision and reverse engineering. In the case of high-resolution point cloud scans, the challenge is to be able to detect both large primitives as well as those explaining the detailed parts. While the classical RANSAC approach requires case-specific parameter tuning, state-of-the-art networks are limited by memory consumption of their backbone modules such as PointNet++ [27], and hence fail to detect
We propose DeepMetaHandles, a 3D conditional generative model based on mesh deformation. Given a collection of 3D meshes of a category and their deformation handles (control points), our method learns a set of meta-handles for each shape, which are represented as combinations of the given handles. The disentangled meta-handles factorize all the plausible deformations of the shape, while each of them corresponds to an intuitive deformation. A new deformation can then be generated by sampling the
Shape deformation is an important component in any geometry processing toolbox. The goal is to enable intuitive deformations of single or multiple shapes or to transfer example deformations to new shapes while preserving the plausibility of the deformed shape(s). Existing approaches assume access to point-level or part-level correspondence or establish them in a preprocessing phase, thus limiting the scope and generality of such approaches. We propose DeformSyncNet, a new approach that allows co
Various 3D semantic attributes such as segmentation masks, geometric\nfeatures, keypoints, and materials can be encoded as per-point probe functions\non 3D geometries. Given a collection of related 3D shapes, we consider how to\njointly analyze such probe functions over different shapes, and how to discover\ncommon latent structures using a neural network --- even in the absence of any\ncorrespondence information. Our network is trained on point cloud\nrepresentations of shape geometry and assoc
Research Areas
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