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Sung-Ho Han

Pohang University of Science and Technology · Psychology

About the Lab

Professor Sung-Ho Han's research lab specializes in user-centered design and human factors engineering, focusing on user experience (UX), product design, and consumer behavior. The lab investigates how design elements influence user satisfaction and symbolic consumption, particularly through empirical modeling, customer journey mapping, and cross-cultural comparisons. Key research directions include identifying critical design features for consumer products, developing systematic design processes, and understanding the emotional and social dimensions of product choice. The lab integrates qualitative and quantitative methods such as user interviews, observational studies, and experimental modeling to bridge theory and practice in product development.

user experienceproduct designconsumer behaviordesign thinkingcustomer journey mapping

Research Overview

Papers
276
Total Citations
3,733
Papers (5y)
25
Primary Field
Psychology

Research Output Trend

Figures are computed from collected data and may differ slightly.

Publications per year (5y)
25total
2022
2023
2024
2025
2026
Citations per year (5y)
12total
20222023202420252026

Selected Papers

15
1
Article|232 citations·2015
Consumer-based chain restaurant brand equity, brand reputation, and brand trust
Sung H. Han, Bang Nguyen, Timothy J. Lee
SJR Q1International Journal of Hospitality ManagementOA
MarketingBusiness, Management and Accounting
2
Article|212 citations·2000
Evaluation of product usability: development and validation of usability dimensions and design elements based on empirical models
Sung H. Han, Myung Hwan Yun, Kwang-Jae Kim, Jiyoung Kwahk
SJR Q2International Journal of Industrial Ergonomics
Social PsychologyPsychology
3
Article|191 citations·2001
Usability of consumer electronic products
Sung H. Han, Myung Hwan Yun, Jiyoung Kwahk, Sang Wook Hong
SJR Q2International Journal of Industrial Ergonomics
Social PsychologyPsychology
4
Article|180 citations·2011
Developing Elements of User Experience for Mobile Phones and Services: Survey, Interview, and Observation Approaches
Jaehyun Park, Sung H. Han, Hyun K. Kim, Young‐Seok Cho, Wonkyu Park
SJR Q2Human Factors and Ergonomics in Manufacturing & Service Industries

Abstract The term user experience (UX) encompasses the concepts of usability and affective engineering. However, UX has not been defined clearly. In this study, a literature survey, user interview and indirect observation were conducted to develop definitions of UX and its elements. A literature survey investigated 127 articles that were considered to be helpful to define the concept of UX. An in‐depth interview targeted 14 hands‐on workers in the Korean mobile phone industry. An indirect observ

Social PsychologyPsychology
5
Article|159 citations·2009
Touch key design for one-handed thumb interaction with a mobile phone: Effects of touch key size and touch key location
Yong S. Park, Sung H. Han
SJR Q2International Journal of Industrial Ergonomics
Human-Computer InteractionComputer Science
6
Article|144 citations·2013
Modeling user experience: A case study on a mobile device
Jaehyun Park, Sung H. Han, Hyun K. Kim, Seung‐Hwan Oh, Heekyung Moon
SJR Q2International Journal of Industrial Ergonomics
Social PsychologyPsychology
7
Article|125 citations·2004
A fuzzy rule-based approach to modeling affective user satisfaction towards office chair design
Jungchul Park, Sung H. Han
SJR Q2International Journal of Industrial Ergonomics
Social PsychologyPsychology
8
Article|124 citations·2002
A methodology for evaluating the usability of audiovisual consumer electronic products
Jiyoung Kwahk, Sung H. Han
SJR Q1Applied Ergonomics
Social PsychologyPsychology
9
Article|120 citations·2003
A systematic approach for coupling user satisfaction with product design
Sung H. Han, Sang Wook Hong
SJR Q2Ergonomics

A fundamental assumption in this paper is that user satisfaction depends on product design. The approach consists of 5 steps: (1) define user satisfaction, (2) decompose product design elements, (3) conduct experiments, (4) develop relationship models, and (5) analyse critical design features. In order to demonstrate the practicability of this approach, relationship models were developed based on experimental data using a total of 60 subjects (30 American and 30 Korean subjects). In addition, cr

Social PsychologyPsychology
10
Article|115 citations·2003
Identifying mobile phone design features critical to user satisfaction
Sung H. Han, Kwang Jin Kim, Myung Hwan Yun, Sang Wook Hong, Jong-Seo Kim
SJR Q2Human Factors and Ergonomics in Manufacturing & Service Industries

Abstract A variety of mobile phones are available to consumers. They differ from each other in many design features including shape, color, size, and material. This study attempts to identify some of the design features of a mobile phone critical to user satisfaction. Empirical models linking design features to satisfaction levels were developed and used to identify critical design features. Design properties common to “desirable” and “undesirable” phones were then extracted by comparing the val

Social PsychologyPsychology
11
Article|78 citations·2016
The interaction experiences of visually impaired people with assistive technology: A case study of smartphones
Hyun K. Kim, Sung H. Han, Jaehyun Park, Joohwan Park
SJR Q2International Journal of Industrial Ergonomics
Cognitive NeuroscienceNeuroscience
12
Article|76 citations·2010
One-handed thumb interaction of mobile devices from the input accuracy perspective
Yong S. Park, Sung H. Han
SJR Q2International Journal of Industrial Ergonomics
Human-Computer InteractionComputer Science
13
Article|72 citations·1999
A systematic method for analyzing magnitude estimation data
Sung H. Han, Maengkee Song, Jiyoung Kwahk
SJR Q2International Journal of Industrial Ergonomics
Social PsychologyPsychology
14
Article|64 citations·2016
A Design Process for a Customer Journey Map: A Case Study on Mobile Services
Heekyung Moon, Sung H. Han, Jaemin Chun, Sang W. Hong
SJR Q2Human Factors and Ergonomics in Manufacturing & Service Industries

Abstract A customer journey map (CJM) is a widely used tool to represent user experience with a service. Although numerous companies have used this tool to improve existing services or to develop new services, the maps are neither consistent nor mutually compatible because no clear design process for a CJM has been presented. This study aimed to develop a design process and rule sets for a CJM based on a human factors approach. The 10‐step process and the rule sets were built on case studies of

MarketingBusiness, Management and Accounting
15
Article|60 citations·2008
A methodology for developing a usability index of consumer electronic products
Jong-Seo Kim, Sung H. Han
SJR Q2International Journal of Industrial Ergonomics
Social PsychologyPsychology

Research Areas

Social PsychologyHuman-Computer InteractionSurgeryMarketingCognitive NeuroscienceComputer Vision and Pattern Recognition

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