The University of Tokyo · 컴퓨터과학
아쓰히로 노구치 교수의 연구실은 딥 러닝 기반의 생성 모델을 활용해 3D 구조 이해와 이미지 생성에 중점을 두고 있습니다. 특히, 레이저나 3D 레이블 없이도 2D 이미지에서 3D 표현을 자율적으로 학습하는 무 supervision 3D 표현 학습 기법을 개발하고 있으며, 자세 제어가 가능한 변형 가능한 물체(예: 인체나 애니메이션 오브제트)의 3D 표현을 위한 신규한 임베디드 모델링 기법도 연구하고 있습니다. 또한, 대규모 데이터 없이도 소규모 데이터셋에서 고품질 이미지를 생성할 수 있도록 사전 학습된 생성 모델의 지식을 타 도메인으로 전이하는 기술을 개발하여, 데이터 효율성을 극대화하는 데 기여하고 있습니다.
표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.
Thanks to the recent development of deep generative models, it is becoming possible to generate high-quality images with both fidelity and diversity. However, the training of such generative models requires a large dataset. To reduce the amount of data required, we propose a new method for transferring prior knowledge of the pre-trained generator, which is trained with a large dataset, to a small dataset in a different domain. Using such prior knowledge, the model can generate images leveraging
Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure, that is, its joints and how they interact with each other. Unfortunately, assuming the structure to be known, as existing methods do, precludes the ability to work on new object categories. We propose to learn both the appearance and the structure of previously
Thanks to the recent development of deep generative models, it is becoming possible to generate high-quality images with both fidelity and diversity. However, the training of such generative models requires a large dataset. To reduce the amount of data required, we propose a new method for transferring prior knowledge of the pre-trained generator, which is trained with a large dataset, to a small dataset in a different domain. Using such prior knowledge, the model can generate images leveraging
Understanding three-dimensional (3D) geometries from two-dimensional (2D) images without any labeled information is promising for understanding the real world without incurring annotation cost. We herein propose a novel generative model, RGBD-GAN, which achieves unsupervised 3D representation learning from 2D images. The proposed method enables camera parameter-conditional image generation and depth image generation without any 3D annotations, such as camera poses or depth. We use an explicit 3D
We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method con
Understanding three-dimensional (3D) geometries from two-dimensional (2D) images without any labeled information is promising for understanding the real world without incurring annotation cost. We herein propose a novel generative model, RGBD-GAN, which achieves unsupervised 3D representation learning from 2D images. The proposed method enables camera parameter conditional image generation and depth image generation without any 3D annotations such as camera poses or depth. We used an explicit 3D
We propose an unsupervised method for 3D geometry-aware representation learning of articulated objects, in which no image-pose pairs or foreground masks are used for training. Though photorealistic images of articulated objects can be rendered with explicit pose control through existing 3D neural representations, these methods require ground truth 3D pose and foreground masks for training, which are expensive to obtain. We obviate this need by learning the representations with GAN training. The
We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method con
Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure, that is, its joints and how they interact with each other. Unfortunately, assuming the structure to be known, as existing methods do, precludes the ability to work on new object categories. We propose to learn both the appearance and the structure of previously
Thanks to the recent development of deep generative models, it is becoming possible to generate high-quality images with both fidelity and diversity. However, the training of such generative models requires a large dataset. To reduce the amount of data required, we propose a new method for transferring prior knowledge of the pre-trained generator, which is trained with a large dataset, to a small dataset in a different domain. Using such prior knowledge, the model can generate images leveraging