九州大学 · Social Sciences
Jun Tanimoto 교수의 연구실은 네트워크 기반 협력 메커니즘을 중심으로, 사회적 딜레마 상황에서 협력이 어떻게 유도될 수 있는지를 탐구합니다. 특히 전략 공진화와 네트워크 구조의 상호작용, 학습과 가르침의 역할, 보상 행렬의 노이즈 영향 등을 통해 협력의 기원과 유지 조건을 수치 시뮬레이션을 통해 분석합니다. 연구는 주로 2×2 게임 모델과 다자간 공공재 게임을 기반으로 하며, 인간 사회 네트워크의 특성인 정렬성(assortativity)과 협력의 상관관계를 규명하는 데 초점이 맞춰져 있습니다.
표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.
A 2 x 2 game model implemented by a coevolution mechanism of both networks and strategy, inspired by the work of Zimmermann and Eguiluz [Phys. Rev. E72, 056118 (2005)] is established. Network adaptation is the manner in which an existing link between two agents is destroyed and how a new one is established to replace it. The strategy is defined as whether an agent offers cooperation (C) or defection (D) . Both the networks and strategy are synchronously renovated in a simulation time step. A ser
We propose a network reciprocity model in which an agent probabilistically adopts learning or teaching strategies. In the learning adaptation mechanism, an agent may copy a neighbor's strategy through Fermi pairwise comparison. The teaching adaptation mechanism involves an agent imposing its strategy on a neighbor. Our simulations reveal that the reciprocity is significantly affected by the frequency with which learning and teaching agents coexist in a network and by the structure of the network
A series of numerical simulations of a 2x2 symmetric game on a network examined whether payoff matrix noise promotes cooperation, as reported initially by Perc [New J. Phys. 8, 22 (2006)]. Agents have no memory (they offer cooperation, C, or defection, D). We assume that the network is time invariable. The effect of payoff matrix noise (PMN) is measured by a simulated payoff difference between a normal network game and a network game with PMN. The effect of PMN appears only when a local strategy
Unlike other natural network systems, assortativity can be observed in most human social networks; however, it has been reported that a social dilemma situation represented by a 2×2 prisoner's dilemma game favors dissortativity to enhance cooperation. Our simulations successfully reveal that a public goods game with coevolution for both agents' strategy and network topology encourages assortativity, although it only slightly enhances cooperation as compared to a 2×2 donor and recipient game with