The University of Tokyo · 컴퓨터과학
쇼이치 코야마 교수의 연구실은 음향장 제어 및 음향장 재현 기술에 중점을 두고 있으며, 특히 마이크로폰 어레이와 loudspeaker 어레이를 활용한 3차원 음향장 복원, 음향장 재구성 필터(WFR 필터) 설계, 그리고 복소한 환경(반사, 다중 경로) 속에서도 정확한 음향장 모델링을 위한 신호 처리 기법을 개발하고 있습니다. 특히, 유연한 센서 및 소스 배열 구성을 바탕으로 한 음향장 보간 기반 활성 노이즈 제어, 고해상도 임펄스 응답 데이터셋(MeshRIR) 구축 등 실용적 응용에 기여하는 연구를 진행하고 있습니다. 이는 음향 설계, 청취 환경 최적화, 음성 인식 기술 향상 등 다양한 분야에 응용 가능합니다.
표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.
For transmission of a physical sound field in a large area, it is necessary to transform received signals of a microphone array into driving signals of a loudspeaker array to reproduce the sound field. We propose a method for transforming these signals by using planar or linear arrays of microphones and loudspeakers. A continuous transform equation is analytically derived based on the physical equation of wave propagation in the spatio-temporal frequency domain. By introducing spatial sampling,
In order to control an acoustic field inside a target region, it is important to choose suitable positions of secondary sources (loudspeakers) and sensors (control points/microphones). This article provides an overview of state-of-the-art source and sensor placement methods in sound field control. Although the placement of both sources and sensors greatly affects control accuracy and filter stability, their joint optimization has not been thoroughly investigated in the acoustics literature. In t
This paper investigates sound-field modeling in a realistic reverberant setting. Starting from a few point-like microphone measurements, the goal is to estimate the direct source field within a whole three-dimensional (3-D) space around these microphones. Previous sparse sound field decompositions assumed only a spatial sparsity of the source distribution, but could generally not handle reverberation. We here add an explicit model of the reverberant sound field, that has two components: the firs
An active noise control (ANC) method to reduce noise over a region in space based on kernel interpolation of sound field is proposed. Current methods of spatial ANC are largely based on spherical or circular harmonic expansion of the sound field, where the geometry of the error microphone array is restricted to a simple one such as a sphere or circle. We instead apply the kernel interpolation method, which allows for the estimation of a sound field in a continuous region with flexible array conf
A new impulse response (IR) dataset called “MeshRIR” is introduced. Currently available datasets usually include IRs at an array of microphones from several source positions under various room conditions, which are basically designed for evaluating speech enhancement and distant speech recognition methods. On the other hand, methods of estimating or controlling spatial sound fields have been extensively investigated in recent years; however, the current IR datasets are not applicable to validati
A sound field recording and reproduction method using circular arrays of microphones and loudspeakers with a spherical baffle is proposed. The spherical baffle is an acoustically rigid object on which the microphone array is mounted. The driving signals of the loudspeakers must be obtained from the signals received by the microphones. A transform filter for this signal conversion is analytically derived, which is referred to as the wave field reconstruction filter. The proposed method using a sp
We propose a sound-pressure-to-driving-signal (SP-DS) conversion method for sound field reproduction based on sparse sound field representation. The most important problem in sound field reproduction is how to calculate driving signals of loudspeakers to reproduce desired sound fields. In common recording and reproduction systems, sound pressures at multiple positions obtained in a recording area are only known as the desired sound field; therefore, SP-DS conversion algorithms are necessary. Cur
For sound field reproduction that includes height (with-height reproduction), it is more efficient to record and reproduce the sound field with lower resolution in elevation than in azimuth due to the spatial abilities of human auditory perception. We propose a sound field reproduction method using horizontally arranged cylindrical arrays of microphones and loudspeakers, which is based on the wave field reconstruction (WFR) filter. With the use of cylindrical array configurations, it is possible
The area of study concerning the estimation of spatial sound, i.e., the distribution of a physical quantity of sound such as acoustic pressure, is called sound field estimation, which is the basis for various applied technologies related to spatial audio processing. The sound field estimation problem is formulated as a function interpolation problem in machine learning in a simplified scenario. However, high estimation performance cannot be expected by simply applying general interpolation techn
A sound field recording and reproduction method based on sparse sound field decomposition is proposed. Most current methods are based on plane-wave or harmonic decomposition of the pressure distribution obtained by microphones, which leads to spatial aliasing artifacts with severe effects. This paper proposes a method for sound field decomposition based on a generative model of the sound field consisting of near-field source components and far-field plane-wave components. Since the distribution
Two sound field reproduction methods, weighted pressure matching and weighted mode matching, are theoretically and experimentally compared.Weighted pressure and mode matching are a generalization of conventional pressure and mode matching, respectively.Both methods are derived by introducing a weighting matrix in the pressure and mode matching.The weighting matrix in the weighted pressure matching is defined on the basis of the kernel interpolation of the sound field from pressure at a discrete
It has been possible to reproduce point sound sources between listeners and a loudspeaker array by using the focused-source method. However, this method requires physical parameters of the sound sources to be reproduced, such as source positions, directions, and original signals. This fact makes it difficult to apply the method to real-time reproduction systems because decomposing received signals into such parameters is not a trivial task. This paper proposes a method for recreating virtual sou
A sound field control method for synthesizing a desired amplitude distribution inside a target region, amplitude matching, is proposed. In the conventional pressure matching, a desired sound field is set as a pressure distribution including amplitude and phase. In personal audio applications, it is sometimes not necessary to synthesize a specific phase distribution, but a certain acoustic power level should be controlled inside the target region. Since the optimization problem to achieve amplitu
A method for achieving super-resolution of sound field recording and reproduction is proposed. To obtain driving signals of loudspeakers for reproduction from received signals of microphones, sparse signal decomposition makes it possible to reduce spatial aliasing artifacts when the number of microphones is less than that of loudspeakers. For more accurate and robust signal decomposition, we propose three types of group sparse signal model based on the physical properties of a sound field. In ad
A new real-time sound field transmission system is presented. To construct this system, a large listening area needs to be reproduced at not less than a constant height. Additionally, the driving signals of the loudspeakers should be obtained only from received signals of microphones. Wave field reconstruction (WFR) filtering for linear arrays of microphones and loudspeakers is considered to be suitable for this kind of system. An experimental system was developed to show the feasibility of real