Seungmoon Choi
포항공과대학교 공과대학 컴퓨터학부 · 신경과학
이 교수의 연구실은 촉각 정보 전달 기술, 특히 진동 촉각 디스플레이와 힘 피드백 기반의 히프틱 렌더링 기술을 중심으로 연구를 진행하고 있습니다. 사용자가 가상의 표면이나 물체를 촉각적으로 인지할 수 있도록 하는 인지적 인지 메커니즘과 인간의 촉각 인지 능력을 기반으로 한 설계 원칙을 규명하며, 의료 시뮬레이션, 데이터 시각화, 가상 프로토타이핑 등 다양한 분야에 적용 가능한 히프틱 기술을 개발하고 있습니다. 특히, 비정상적인 촉각 인식을 유도하는 요소들을 분석하고 안정적인 히프틱 경험을 구현하기 위한 알고리즘 및 하드웨어 설계 원리를 연구하고 있습니다.
표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.
This paper reviews the technology and applications of vibrotactile display, an effective information transfer modality for the emerging area of haptic media. Our emphasis is on summarizing foundational knowledge in this area and providing implementation guidelines for application designers who do not yet have a background in haptics. Specifically, we explain the relevant human vibrotactile perceptual capabilities, detail the main types of commercial vibrotactile actuators, and describe how to bu
New sophisticated haptic-rendering algorithms let users experience virtual objects through touch. We systematically investigate the unrealistic behavior of virtual haptic textures. The emerging science of haptic rendering consists of delivering properties of physical objects through the sense of touch. Owing to the recent development of sophisticated haptic-rendering algorithms, users can now experience virtual objects through touch in many exciting applications, including surgical simulations,
The force-constancy hypothesis states that the user of a force-feedback device maintains a constant penetration force when stroking virtual surfaces in order to perceive their topography. The hypothesis was developed to address a real-world data perceptualization problem where the perception of surface topography was distorted when the surface stiffness was nonuniform. Two experiments were conducted. In Experiment I, we recorded the penetration depths of the probe tip while the user stroked two
This paper presents a quantitative characterization of the instability that a human user often experiences while interacting with a virtual textured surface rendered with a force-reflecting haptic interface. First, we quantified the degree of stability/ instability during haptic texture rendering through psychophysical experiments. The stiffness of the virtual textured surface upon detection of instability was measured under a variety of experimental conditions using two texture rendering method
The use of distinguishable complex vibrations that have multiple spectral components can improve the transfer of information by vibrotactile interfaces. We investigated the qualitative characteristics of dual-frequency vibrations as the simplest complex vibrations compared to single-frequency vibrations. Two psychophysical experiments were conducted to elucidate the perceptual characteristics of these vibrations by measuring the perceptual distances among single-frequency and dual-frequency vibr
This paper investigates the problem of perceived instability during haptic texture rendering. We focus on the perceptual analysis of the stability of textured surfaces rendered with a force-reflecting device. The method of limits is used to assess the detection thresholds for perceived instability in terms of the stiffness of the virtual textured surfaces. We varied texture rendering method, exploration mode, and the amplitude and spatial wavelength of a sinusoidal surface texture model. Our res
This article proposes a general regime-switching univariate diffusion model to describe the dynamics of the short-term interest rate. The maximum likelihood estimates are obtained using the weekly series of U.S. three-month treasury bill rates. The estimation results reveal that there are strong evidences for the existence of high and low volatility regimes, for the time varying transition probability of the regime variable, and for the high persistence of both regimes. In both regimes, the vola
This paper presents a quantitative characterization of the instability that a human user often experiences while interacting with a virtual textured surface rendered with a force-reflecting haptic interface. Psychophysical experiments were conducted to measure the maximum stiffness under which virtual textured surfaces were perceived to be stable in a variety of conditions differing in texture model parameters, rendering method, and exploration mode. Unlike our previous study that used a collisi
This article reports the second study in a series that investigates perceived instability—unrealistic sensations associated with virtual objects—of virtual haptic texture. Our first study quantified the maximum stiffness values under which virtual haptic textures were perceived to be stable (Choi & Tan, 2004). The present study investigated the effect of the collision-detection algorithm by removing the step changes in force magnitude that could have contributed to perceived instability in t
This study investigates the effect of update rate on the quality of haptic virtual textures, with the goal to develop a guideline for choosing an optimal update rate for haptic texture rendering. Two metrics, control stability and perceived quality of the virtual haptic texture, were used. For control stability, we examined the effect of update rate on the “buzzing” of virtual haptic textures. For perceived quality, we measured the discriminability of virtual haptic textures rendered at differen
The emerging science of haptic rendering consists of delivering properties of physical objects through the sense of touch. Owing to the recent development of sophisticated haptic-rendering algorithms, users can now experience virtual objects through touch in many exciting applications, including surgical simulations, virtual prototyping, and data per-ceptualization. Haptics holds great promise to enrich the sensory attributes of virtual objects that these systems can produce.