[Paper Review] Exploring the Impacts of Background Noise on Auditory Stimuli of Audio-Visual eHMIs for Hearing, Deaf, and Hard-of-Hearing People
The study uses a VR crossing task to examine how quiet vs loud background noise and auditory eHMI types (baseline, bell, speech) affect crossing experience and behavior for hearing and DHH pedestrians.
External Human-Machine Interfaces (eHMIs) have been proposed to enhance communication between automated vehicles (AVs) and pedestrians, with growing interest in multi-modal designs such as audio-visual eHMIs. Just as poor lighting can impair visual cues, a loud background noise may mask the auditory stimuli. However, its effects within these systems have not been examined, and little is known about how pedestrians -- particularly Deaf and Hard-of-Hearing (DHH) people -- perceive different types of auditory stimuli. We conducted a virtual reality study (Hearing N=25, DHH N=11) to examine the effects of background noise (quiet and loud) on auditory stimuli (baseline, bell, speech) within an audio-visual eHMI. Results revealed that: (1) Crossing experiences of DHH pedestrians significantly differ from Hearing pedestrians. (2) Loud background noise adversely affects pedestrians' crossing experiences. (3) Providing an additional auditory eHMI (bell/speech) improves crossing experiences. We outlined four practical implications for future eHMI design and research.
Motivation & Objective
- Motivate inclusive eHMI design by assessing accessibility for Deaf and Hard-of-Hearing pedestrians.
- Investigate how background noise interacts with auditory stimuli in audio-visual eHMIs during street crossing.
- Compare crossing experiences and behaviors between Hearing and DHH participants under different noise and auditory conditions.
- Provide design implications for multi-modal eHMI to improve safety and inclusivity.
Proposed method
- Use a VR street-crossing scenario in Unity to simulate urban road crossing with autonomous vehicles.
- Employ a 2x3 within-subjects design: Background Noise (Quiet vs. Loud) and Auditory Stimuli (Baseline, Bell, Speech).
- Implement an audio-visual eHMI on vehicles with a fixed visual cue plus auditory cues (Speech or Bell) and a Baseline natural vehicle sound.
- Manipulate two ambient urban sound conditions (Quiet ~58-64 dB; Loud ~70-79 dB) and randomize playback onset to avoid predictability.
- Measure subjective crossing experience (NASA-TLX, Trust in Automation, Perceived Safety, Acceptance) and objective behaviors (eye gaze, Step Into Road Time, Early Step Into Road Count).
- Analyze data with nonparametric LD-type ANOVAs (nparLD) due to non-normality and small samples; apply Bonferroni corrections for post-hoc tests.

Experimental results
Research questions
- RQ1RQ1: How do hearing versus DHH participants differ in crossing experience and behavior across conditions?
- RQ2RQ2: How does background noise level affect pedestrians' crossing experience and behavior?
- RQ3RQ3: How do auditory stimuli (Baseline, Bell, Speech) of the audio-visual eHMI affect experience and behavior?
- RQ4RQ4: Do multi-modal eHMI cues provide practical improvements for accessibility and safety in AV crossings?
Key findings
- Loud background noise significantly affects trust in the eHMI across participants.
- Auditory stimuli influence trust and perceived safety, with significant main effects for Auditory Stimuli.
- Crossing experiences differ between Hearing and DHH groups, indicating differential accessibility considerations.
- Providing an additional auditory eHMI (bell or speech) improves crossing experiences under certain conditions.
- Eye-gaze and behavioral measures varied across conditions, supporting the benefit of multi-modal eHMIs for safety and usability.
- The study outlines four practical implications for future eHMI design and research.

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This review was created by AI and reviewed by human editors.