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[論文レビュー] Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction

Qiancheng Fu, Qingshan Xu|arXiv (Cornell University)|May 31, 2022
Advanced Vision and Imaging被引用数 81
ひとこと要約

Geo-Neus は多視ジオメトリ制約を用いて SDF のゼロレベルセットを明示的に最適化し、幾何学整合性のあるニューラル暗黙表面再構築を実現し、多視データセットで最先端手法を上回っている。

ABSTRACT

Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to generate geometry consistent surface reconstruction. To address this challenge, we propose geometry-consistent neural implicit surfaces learning for multi-view reconstruction. We theoretically analyze that there exists a gap between the volume rendering integral and point-based signed distance function (SDF) modeling. To bridge this gap, we directly locate the zero-level set of SDF networks and explicitly perform multi-view geometry optimization by leveraging the sparse geometry from structure from motion (SFM) and photometric consistency in multi-view stereo. This makes our SDF optimization unbiased and allows the multi-view geometry constraints to focus on the true surface optimization. Extensive experiments show that our proposed method achieves high-quality surface reconstruction in both complex thin structures and large smooth regions, thus outperforming the state-of-the-arts by a large margin.

研究の動機と目的

  • 多視点再構成における幾何学的整合性を持つニューラル暗黙表面の必要性を動機づける。
  • ボリュームレンダリングと点ベースのSDFモデリング間のバイアスを特定する。
  • sparse 3D点とMVSベースのフォトメトリック制約に導かれた明示的なSDF最適化を提案する。
  • 薄い構造や滑らかな領域の表面再構築品質の改善を示す。

提案手法

  • Theoretically analyze the gap between volume rendering integral and point-based SDF modeling.
  • Directly locate the zero-level set of the SDF network to define the surface.
  • Use sparse 3D points from Structure-from-Motion as explicit geometry supervision (view-aware SDF loss).
  • Apply occlusion-aware sampling along view rays to identify the first surface intersection for supervision.
  • Enforce geometry-consistent multi-view constraints via (a) surface intersection sampling and (b) photometric consistency using MVS plane-induced homographies and NCC-based loss.
  • Train with a combined loss including color rendering, SDF supervision, and photometric consistency.

実験結果

リサーチクエスチョン

  • RQ1Does explicit SDF optimization via zero-level set supervision improve geometry accuracy over purely volume-rendering-based supervision?
  • RQ2Can sparse SFM points and photometric consistency constraints guide implicit surfaces toward geometry-consistent reconstructions across views?
  • RQ3How do thin structures and large smooth regions benefit from explicit SDF and MVS-based constraints?
  • RQ4What is the impact of removing volume-rendering biases on convergence speed and final geometry quality?

主な発見

ScanIDRNeuSVolSDFNeuSNeuralWarpcolmapOurs
241.631.151.141.370.490.450.375
371.870.951.261.210.710.910.537
400.630.800.810.730.380.370.336
550.480.390.490.400.380.370.357
631.041.261.251.200.790.900.800
650.790.720.700.700.811.000.454
690.770.690.720.720.820.540.408
831.330.941.291.011.201.221.032
971.161.141.181.161.061.080.843
1050.760.770.700.820.680.640.548
1060.670.660.660.660.660.480.460
1100.901.351.081.690.740.590.473
1140.420.390.420.390.410.320.294
1180.510.510.610.490.630.450.355
1220.530.520.550.510.510.430.345
mean0.900.820.860.870.680.650.508
  • Geo-Neus outperforms state-of-the-art neural implicit surface methods by a large margin on DTU scenes.
  • It achieves higher surface quality for both complex thin structures and large smooth regions.
  • Explicit SDF supervision with sparse 3D points improves geometry over baselines.
  • Photometric consistency further boosts reconstruction of smooth regions and maintains fine details.
  • Geo-Neus converges faster than NeuS, reducing training time from ~16 hours to ~10 hours.

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