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이준환 교수

Joonhwan Lee

서울대학교 · 컴퓨터과학

연구실 소개

이준환 교수의 연구실은 에너지 효율과 환경 보호를 동시에 고려한 스마트 에너지 시스템 개발에 초점을 맞추고 있습니다. 특히 고정속도에서 변속 속도로의 전환을 통한 연료 소모 감소와 배기가스 저감을 위한 변수속도 엔진 발전기 시스템, 그리고 초전도축을 활용한 전력 품질 향상 기술을 핵심 연구 주제로 다룹니다. 또한, 사용자 행동 분석과 머신러닝 기반의 텍스트 데이터 분석을 통해 개인화된 의료 서비스나 인터랙티브 뉴스 생성 시스템 등 다양한 응용 분야로 연구를 확장하고 있습니다.

변수속도 엔진초전도축에너지 저장사용자 행동 분석자동 뉴스 생성

연구 현황

논문 수
149
총 인용 수
2,365
최근 5년 논문
34
주요 분야
컴퓨터과학

연구 성과 추이

표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.

5개년 연도별 논문 게재 수
34총합
2022
2023
2024
2025
2026
5개년 연도별 피인용 수
272총합
20222023202420252026

주요 논문

15
1
논문|인용수 90·2009
Variable-Speed Engine Generator With Supercapacitor: Isolated Power Generation System and Fuel Efficiency
Joonhwan Lee, Seunghwan Lee, Seung‐Ki Sul
SJR Q1FWCI 5.2IEEE Transactions on Industry Applications

<para xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"> A variable-speed engine generator set for an isolated power system is investigated due to reduced fuel consumption and less emission. However, because of the sluggish dynamic behavior of the internal combustion engine, the power quality would be degraded during the sudden load power surge, where the power required by the load is not available by the engine because of the reduced engine speed. An isol

Electrical and Electronic EngineeringEngineering
2
논문|인용수 61·2007
Iterative design of MOVE: A situationally appropriate vehicle navigation system
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson
SJR Q1FWCI 7.5International Journal of Human-Computer StudiesOA
Automotive EngineeringEngineering
3
논문|인용수 50·2006
Using kinetic typography to convey emotion in text-based interpersonal communication
Joonhwan Lee, Soojin Jun, Jodi Forlizzi, Scott E. Hudson
FWCI 1.7

Text-based interpersonal communication tools such as instant messenger are widely used today. These tools often feature emoticons that people use to express emotion to some degree. However, emoticons still lack the ability to communicate the details of an emotional response, such as the speaker's tone of voice or intensity of emotion. In this paper, we hypothesize that kinetic typography - text that moves or changes over time - can address some of this problem by enhancing emotional qualities of

Human-Computer InteractionComputer Science
4
논문|인용수 39·2005
Studying the effectiveness of MOVE
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson
FWCI 5.1

In-vehicle navigation has changed substantially in recent years, due to the advent of computer generated maps and directions. However, these maps are still problematic, due to a mismatch between the complexity of the maps and the attentional demands of driving. In response to this problem, we are developing the MOVE (Maps Optimized for Vehicular Environments) system. This system will provide situationally appropriate map information by presenting information that uses appropriate amounts of the

Computer Vision and Pattern RecognitionComputer Science
5
논문|인용수 33·2008
Variable Speed Engine Generator with Super-Capacitor; Isolated Power Generation System and Fuel Efficiency
Joonhwan Lee, Seung Hwan Lee, Seung‐Ki Sul
FWCI 1.0

A variable speed engine generator set for an isolated power system is investigated to reduce fuel consumption and emission than conventional fixed speed engine generator. However, the power quality of the variable speed engine generator set would be degraded to the sudden load power surge, and the power required by the load would not be available because of the lowered operating speed condition and the sluggish dynamics of the engine in this variable speed engine generator system. A super-capaci

Electrical and Electronic EngineeringEngineering
6
논문|인용수 32·2019
Exploring Abnormal Behavior Patterns of Online Users With Emotional Eating Behavior: Topic Modeling Study
Youjin Hwang, Hyung Jun Kim, Hyung Jin Choi, Joonhwan Lee
SJR Q1FWCI 4.7Journal of Medical Internet ResearchOA

This study introduces a data-driven approach for analyzing behavior patterns of social website users with EE behaviors. We discovered the possibility of the LDA topic model as an exploratory user study method for abnormal behaviors in medical research. We also investigated the possibilities of ML- and topic modeling-based classifiers to automatically categorize text-based behavioral data, which could be applied to personalized medicine in future research.

Clinical PsychologyPsychology
7
논문|인용수 21·2018
Designing an Algorithm-Driven Text Generation System for Personalized and Interactive News Reading
Dongwhan Kim, Joonhwan Lee
SJR Q1FWCI 2.0International Journal of Human-Computer Interaction

Algorithms are playing an increasingly important role in the production of news content as their computation capacity in manipulating large-scale data continues to grow. In this article, we present Personalized and Interactive News Generation System (PINGS), an algorithm-driven news generation system that is designed to provide personalized and interactive news for sports. We designed PINGS to generate baseball news based on the statistical importance of data and the direct manipulation of user

Artificial IntelligenceComputer Science
8
논문|인용수 19·2019
Expressing Personalities of Conversational Agents through Visual and Verbal Feedback
Seo-Young Lee, Gyuho Lee, Soomin Kim, Joonhwan Lee
SJR Q2FWCI 2.4ElectronicsOA

As the uses of conversational agents increase, the affective and social abilities of agents become important with their functional abilities. Agents that lack affective abilities could frustrate users during interaction. This study applied personality to implement the natural feedback of conversational agents referring to the concept of affective computing. Two types of feedback were used to express conversational agents’ personality: (1) visual feedback and (2) verbal cues. For visual feedback,

Social PsychologyPsychology
9
논문|인용수 19·2017
The influence of depression and personality on social networking
Jieun Wee, Sooyeun Jang, Joonhwan Lee, Woncheol Jang
SJR Q1FWCI 6.7Computers in Human Behavior
Sociology and Political ScienceSocial Sciences
10
논문|인용수 15·2024
“Journey of Finding the Best Query”: Understanding the User Experience of AI Image Generation System
Soomin Kim, Jinsu Eun, Changhoon Oh, Joonhwan Lee
SJR Q1FWCI 5.2International Journal of Human-Computer Interaction

With the advancement of AI, even people without professional experience can create artworks using AI-based image generation systems like DALL-E 2. However, little is known about how users interact with these new AI algorithms, much less how AI-infused systems can be designed. We explore the user experience of these new technologies and their potential to foster creativity. A user study was carried out where 13 participants executed tasks of creating artworks using DALL-E 2 alongside in-depth int

Artificial IntelligenceComputer Science
11
논문|인용수 14·2021
Design Guidelines of a Computer-Based Intervention for Computer Vision Syndrome: Focus Group Study and Real-World Deployment
Youjin Hwang, Dong-Hoon Shin, Jinsu Eun, Bongwon Suh, Joonhwan Lee
SJR Q1FWCI 3.1Journal of Medical Internet ResearchOA

Based on the study results, we suggested design implications to consider when designing computer-based interventions for CVS. The sophisticated design of the customization interface can make it possible for users to use the system more interactively, which can result in higher engagement in managing eye conditions. There are important technical challenges that still need to be addressed, but given the fact that this study was able to clarify the various factors related to computer-based interven

Social PsychologyPsychology
12
논문|인용수 5·2014
Evaluating Pre-defined Kinetic Typography Effects to Convey Emotions
Joonhwan Lee, Dongwhan Kim, Jieun Wee, Sooyeun Jang, Seyong Ha, Soojin Jun
FWCI 1.0Journal of Korea Multimedia SocietyOA

키네틱 타이포그래피는 정적인 텍스트에 동적인 속성을 부여하여 다양한 감정을 표현하기 위한 방법으로서 연구되어 왔다. 본 연구에서는 감정 전달의 측면에서 키네틱 타이포그래피가 지니는 효용성과 감정 전달에 가장 큰 영향을 끼치는 키네틱 요소가 무엇인지 살펴보았다. 감정은 무드(Mood)와 에너지(Energy)라는 두 가지 차원을 통해 평가될 수 있는데, 본 연구에서는 전문가에 의해 미리 제작된 80개의 키네틱 타이포그래피 효과의 무드 및 에너지를 21명의 참여자가 평가하였다. 분석 결과, 실험 참여자들은 전문가들이 효과를 제작할 때 의도한 바에 상응하는 무드와 에너지를 느끼는 것으로 나타났다. 이는 미리 제작된 키네틱 타이포그래피 효과에 담긴 감정이 성공적으로 전달되고 있음을 보여준다. 개별 속성이 무드와 에너지에 미치는 영향을 조사한 선형분석에서는 글자 크기, 이동방향, 투명도, 속도 및 가속도 등이 에너지를 변화시키는데 유의미한 영향을 주었으며, 글자 움직임의 규칙성 여부, 투명도,

Human-Computer InteractionComputer Science
13
논문|인용수 5·2014
Use of the Backseat Driving Technique in Evaluation of a Perceptually Optimized In-Car Navigation Display
Joonhwan Lee, Jodi Forlizzi, Scott E. Hudson, Soojin Jun
SJR Q1FWCI 0.8International Journal of Human-Computer Interaction

Recently drivers have greatly benefited from new vehicular technologies such as in-car navigation systems, but at the same time they can be easily distracted from those technologies. Consequently, creating displays that balance the communication of information with the attentional demand imposed on the driver is of increasing importance. A set of research has been conducted to minimize the driver’s attentional cost toward the navigational displays while driving. However, accurate evaluation meth

Social PsychologyPsychology
14
논문|인용수 5·2010
Design Guidelines and Recommendations for In-Vehicle Navigation Systems
Joonhwan Lee, Soojin Jun
SJR Q1FWCI 0.7Archives of Design Research

The use of an in-vehicle navigation system should enable drivers to minimize their attention to the display in order to drive safely. However, current navigational devices are not designed to consider the human cost and effects when the systems are used in the driving situation. In this paper, we present guidelines and recommendations to be used in the design of in-vehicle navigation system from the disciplines of human factors, cognitive science, human-computer interaction and information desig

Social PsychologyPsychology
15
논문|인용수 3·2025
Balancing Artificial Intelligence and Human Expertise: Ideal Fact-Checking Strategies for Hard and Soft News
Yunju Kim, Joonhwan Lee
SJR Q1FWCI 12.6Journalism & Mass Communication Quarterly

This study compares the effectiveness of artificial intelligence (AI)-aided versus human-assisted fact-checking for different types of news, namely hard and soft news. To this end, an online experiment was carried out separately in Korea and the United States, employing a 2 (news type: hard news vs. soft news) × 2 (fact-checker: AI vs. human experts) between-group factorial design. Findings suggest that AI’s fact-checking, with its perceived objectivity and lack of bias, is potentially more effe

Sociology and Political ScienceSocial Sciences

대표 연구 분야

Human-Computer InteractionArtificial IntelligenceSocial PsychologySociology and Political ScienceApplied PsychologyElectrical and Electronic Engineering

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