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윤명환 교수

Myung Hwan Yun

서울대학교 · 심리학

연구실 소개

윤명환 교수의 연구실은 사용자 중심의 인터페이스 기술과 접근성 설계를 핵심으로 삼고 있습니다. 뇌-컴퓨터 인터페이스(BCI), 사회적 로봇의 사용성 평가, 스마트 기기의 디자인 요소와 사용자 만족도 간의 관계 등 다양한 인간-기계 상호작용 분야에서의 통합적 접근을 연구합니다. 특히 장애인 및 노인을 위한 접근성 향상 기술 개발을 위해 실제 사용자 데이터 기반의 공감형 설계 도구 개발에도 주력하고 있습니다.

사용자 중심 설계접근성 연구뇌-컴퓨터 인터페이스사회적 로봇 평가감성 디자인

연구 현황

논문 수
344
총 인용 수
3,301
최근 5년 논문
73
주요 분야
심리학

연구 성과 추이

표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.

5개년 연도별 논문 게재 수
73총합
2021
2022
2023
2024
2025
5개년 연도별 피인용 수
274총합
20212022202320242025

주요 논문

15
1
리뷰|인용수 127·2017
A systematic review of hybrid brain-computer interfaces: Taxonomy and usability perspectives
Inchul Choi, Ilsun Rhiu, Yushin Lee, Myung Hwan Yun, Chang S. Nam
SJR Q1FWCI 6.9PLoS ONEOA

A new Brain-Computer Interface (BCI) technique, which is called a hybrid BCI, has recently been proposed to address the limitations of conventional single BCI system. Although some hybrid BCI studies have shown promising results, the field of hybrid BCI is still in its infancy and there is much to be done. Especially, since the hybrid BCI systems are so complicated and complex, it is difficult to understand the constituent and role of a hybrid BCI system at a glance. Also, the complicated and co

Cognitive NeuroscienceNeuroscience
2
논문|인용수 115·2003
Identifying mobile phone design features critical to user satisfaction
Sung H. Han, Kwang Jin Kim, Myung Hwan Yun, Sang Wook Hong, Jong-Seo Kim
SJR Q2FWCI 2.9Human Factors and Ergonomics in Manufacturing & Service Industries

Abstract A variety of mobile phones are available to consumers. They differ from each other in many design features including shape, color, size, and material. This study attempts to identify some of the design features of a mobile phone critical to user satisfaction. Empirical models linking design features to satisfaction levels were developed and used to identify critical design features. Design properties common to “desirable” and “undesirable” phones were then extracted by comparing the val

Social PsychologyPsychology
3
논문|인용수 103·2003
Incorporating user satisfaction into the look-and-feel of mobile phone design
Myung Hwan Yun, Sung H. Han, Sang Wook Hong, Jong-Seo Kim
SJR Q2FWCI 4.5Ergonomics

The look-and-feel of the mobile phone was investigated using a consumer survey. Seventy-eight participants evaluated the design of 50 different mobile telephones on the perceived scale of image/impression characteristics, including: luxuriousness, simplicity, attractiveness, colourfulness, texture, delicacy, harmoniousness, salience, rigidity, and overall satisfaction. Stepwise multiple linear regression analysis were used to evaluate results. The results showed that the image and impression cha

Social PsychologyPsychology
4
논문|인용수 67·2018
Estimation of stature from hand and foot dimensions in a Korean population
Wonjoon Kim, Yong‐Min Kim, Myung Hwan Yun
SJR Q1FWCI 74.9Journal of Forensic and Legal Medicine
ArcheologyArts and Humanities
5
논문|인용수 54·2015
Estimation of stature from diversified hand anthropometric dimensions from Korean population
Soo-chan Jee, Myung Hwan Yun
SJR Q1FWCI 40.2Journal of Forensic and Legal Medicine
ArcheologyArts and Humanities
6
논문|인용수 44·2015
An anthropometric survey of Korean hand and hand shape types
Soo-chan Jee, Myung Hwan Yun
SJR Q2FWCI 1.7International Journal of Industrial Ergonomics
Social PsychologyPsychology
7
논문|인용수 38·2001
Results of a survey on the awareness and severity assessment of upper-limb work-related musculoskeletal disorders among female bank tellers in Korea
Myung Hwan Yun, Yun Geun Lee, Hong Jun Eoh, Sang Hyuk Lim
SJR Q2FWCI 0.7International Journal of Industrial Ergonomics
PharmacologyMedicine
8
리뷰|인용수 36·2021
Evaluation of Methodologies and Measures on the Usability of Social Robots: A Systematic Review
Minjoo Jung, May Jorella Lazaro, Myung Hwan Yun
SJR Q2FWCI 3.9Applied SciencesOA

This paper systemically reviews and clarifies the state-of-the-art HRI evaluation studies especially for the usability of social robots. A total of 36 articles were collected through a keyword, abstract, title search from various online search engines. Afterwards, 163 measures were selected and reviewed carefully. This research was classified into two parts. In the first part, evaluation methodologies were investigated according to (1) type of stimuli on evaluation, (2) evaluation technique, and

Artificial IntelligenceComputer Science
9
논문|인용수 35·1997
An instrumented glove for grasp specification in virtual-reality-based point-and-direct telerobotics
Myung Hwan Yun, David Cannon, Andris Freivalds, Geb Thomas
FWCI 5.0IEEE Transactions on Systems Man and Cybernetics Part B (Cybernetics)

Hand posture and force, which define aspects of the way an object is grasped, are features of robotic manipulation. A means for specifying these grasping "flavors" has been developed that uses an instrumented glove equipped with joint and force sensors. The new grasp specification system will be used at the Pennsylvania State University (Penn State) in a Virtual Reality based Point-and-Direct (VR-PAD) robotics implementation. Here, an operator gives directives to a robot in the same natural way

Mechanical EngineeringEngineering
10
논문|인용수 32·1998
Development of a temperature control procedure for a room air-conditioner using the concept of just noticeable difference (JND) in thermal sensation
Hak Min Lee, Chang K. Cho, Myung Hwan Yun, Myun W. Lee
SJR Q2International Journal of Industrial Ergonomics
PhysiologyMedicine
11
논문|인용수 29·2017
A comparative study on designer and customer preference models of leather for vehicle
Wonjoon Kim, Yushin Lee, Joong Hee Lee, Gee Won Shin, Myung Hwan Yun
SJR Q2FWCI 3.4International Journal of Industrial Ergonomics
Social PsychologyPsychology
12
논문|인용수 26·2021
A Persona-Based Approach for Identifying Accessibility Issues in Elderly and Disabled Users’ Interaction with Home Appliances
Joong Hee Lee, Yong Min Kim, Ilsun Rhiu, Myung Hwan Yun
SJR Q2FWCI 3.2Applied SciencesOA

Disabled and elderly populations may not fully appreciate the benefits of advanced technologies and every-day products due to accessibility issues. However, the diverse characteristics of disabled and elderly users make conducting user research a challenging task for stakeholders who oversee the needs of developing accessible products. They need a tool providing rich information to empathize with the disabled and elderly users, instead of standards and documents without detailed explanation of r

Human-Computer InteractionComputer Science
13
논문|인용수 21·2022
Multimodal interaction: Input-output modality combinations for identification tasks in augmented reality
May Jorella Lazaro, Jaeyong Lee, Jaemin Chun, Myung Hwan Yun, Sungho Kim
SJR Q1FWCI 2.8Applied Ergonomics
Artificial IntelligenceComputer Science
14
논문|인용수 21·1992
Using Force Sensitive Resistors to Evaluate Hand Tool Grip Design
Myung Hwan Yun, Kentaro Kotani, R. Darin Ellis
FWCI 0.9Proceedings of the Human Factors Society Annual Meeting

The pressure distribution of the hand is an important element in evaluating hand tool grip. For measuring the pressure distributions of the hand, a portable sensor glove was developed using force sensitive resistors of the conductive polymer type. Pressure distributions of three hand tools for three male subjects were measured. The pressure distribution pattern varied significantly between type of grip, location, and subjective exertion level. Factor analysis was used to identify the relative im

Biomedical EngineeringEngineering
15
논문|인용수 21·2004
Affective Evaluation of Vehicle Interior Craftsmanship: Systematic Checklists for Touch/Feel Quality of Surface-Covering Material
Myung Hwan Yun, Heecheon You, Wooyeun Geum, Dongjoon Kong
Proceedings of the Human Factors and Ergonomics Society Annual Meeting

Touch/feel quality of interior material is a critical element of customer's perception of overall product quality. Manufactures are increasingly interested in the affective evaluation as the perception of quality is heavily related to customer's feeling toward the product. Surface material quality is characterized by complex touch-feel sensations. In this study, 30 participants rated their affective reactions (how pleasant I feel) to surface materials of 30 different automobile interiors. Four c

Social PsychologyPsychology

대표 연구 분야

Social PsychologyHuman-Computer InteractionMarketingCognitive NeuroscienceAutomotive EngineeringBiomedical Engineering

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