[Paper Review] Scalability in Neural Control of Musculoskeletal Robots
This paper presents a scalable neural control framework for musculoskeletal robots by integrating the Myorobotics hardware platform with the SpiNNaker neuromorphic computing system. It demonstrates real-time, low-power control of up to 12 joints using a closed-loop cerebellar model, enabling extensible, brain-inspired control for human-scale anthropomimetic robots.
Anthropomimetic robots are robots that sense, behave, interact and feel like humans. By this definition, anthropomimetic robots require human-like physical hardware and actuation, but also brain-like control and sensing. The most self-evident realization to meet those requirements would be a human-like musculoskeletal robot with a brain-like neural controller. While both musculoskeletal robotic hardware and neural control software have existed for decades, a scalable approach that could be used to build and control an anthropomimetic human-scale robot has not been demonstrated yet. Combining Myorobotics, a framework for musculoskeletal robot development, with SpiNNaker, a neuromorphic computing platform, we present the proof-of-principle of a system that can scale to dozens of neurally-controlled, physically compliant joints. At its core, it implements a closed-loop cerebellar model which provides real-time low-level neural control at minimal power consumption and maximal extensibility: higher-order (e.g., cortical) neural networks and neuromorphic sensors like silicon-retinae or -cochleae can naturally be incorporated.
Motivation & Objective
- To address the lack of scalable, real-time, and energy-efficient neural control for human-scale anthropomimetic musculoskeletal robots.
- To overcome limitations in existing robotic control platforms, such as inflexible neuromorphic systems and non-scalable neural simulators.
- To enable integration of higher-order neural networks and neuromorphic sensors (e.g., silicon retina, cochlea) into a unified, extensible control architecture.
- To demonstrate a proof-of-concept system that supports real-time, closed-loop neural control with minimal power consumption and high extensibility.
Proposed method
- Integration of the Myorobotics musculoskeletal hardware platform with the SpiNNaker neuromorphic computing platform for real-time neural simulation.
- Implementation of a closed-loop cerebellar model on SpiNNaker to provide low-level, real-time neural control of compliant joints.
- Use of event-based sensory interfaces (e.g., AER for vision and audition) that natively map to SpiNNaker’s spike-based packet communication.
- Leveraging open-source neural simulation frameworks like PyNN and Nengo to port and run complex neural network models on SpiNNaker with minimal modification.
- Employing a distributed FlexRay-based communication architecture to scale joint control beyond the native 12-joint limit via multiple SpiNN-IO boards.
- Utilizing hall-effect encoders to sense tendon displacement and calculate muscle force from known spring constants and routing geometry.
Experimental results
Research questions
- RQ1Can a neuromorphic platform like SpiNNaker provide real-time, low-power, and scalable neural control for a large number of compliant musculoskeletal joints?
- RQ2How can brain-inspired neural controllers be effectively integrated with physical musculoskeletal robotic hardware to enable natural, human-like behavior?
- RQ3To what extent can existing neuromorphic sensors (e.g., silicon retina, cochlea) be natively interfaced with a neuromorphic control system for real-time sensory feedback?
- RQ4Can higher-level neural networks (e.g., cortical models) be seamlessly incorporated into a scalable neural control stack built on SpiNNaker and Myorobotics?
- RQ5What are the practical limits of scalability in neural control for anthropomimetic robots, and how can they be overcome using distributed neuromorphic architectures?
Key findings
- The system successfully achieved real-time control of a musculoskeletal joint at a 500 Hz update rate using a simulated cerebellar model on SpiNNaker.
- Up to 12 joints (24 actuators) could be controlled simultaneously using a single SpiNN-IO board with a dedicated FlexRay controller, with scalability extended via multiple boards.
- Event-based sensory systems such as silicon retinae and cochleae were natively compatible with the SpiNNaker platform through address-event representation (AER) mapping.
- Neural network models specified in PyNN or Nengo could be ported to SpiNNaker with minimal modifications, enabling rapid integration of complex brain-inspired controllers.
- The framework supports extensible integration of higher-order neural networks and learning rules, enabling future development of full brain-like control systems.
- The combination of Myorobotics and SpiNNaker enables a scalable, low-power, and extensible platform suitable for building human-scale anthropomimetic robots with brain-like control.
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This review was created by AI and reviewed by human editors.