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[論文レビュー] SoulSeek: Exploring the Use of Social Cues in LLM-based Information Seeking

Yubo Shu, Peng Zhang|arXiv (Cornell University)|Jan 3, 2026
Information Retrieval and Search Behavior被引用数 0
ひとこと要約

This paper develops SoulSeek to integrate social cues into LLM-based search on a social content platform and evaluates how cues affect user perceptions, experience, and information-seeking behavior.

ABSTRACT

Social cues, which convey others' presence, behaviors, or identities, play a crucial role in human information seeking by helping individuals judge relevance and trustworthiness. However, existing LLM-based search systems primarily rely on semantic features, creating a misalignment with the socialized cognition underlying natural information seeking. To address this gap, we explore how the integration of social cues into LLM-based search influences users' perceptions, experiences, and behaviors. Focusing on social media platforms that are beginning to adopt LLM-based search, we integrate design workshops, the implementation of the prototype system (SoulSeek), a between-subjects study, and mixed-method analyses to examine both outcome- and process-level findings. The workshop informs the prototype's cue-integrated design. The study shows that social cues improve perceived outcomes and experiences, promote reflective information behaviors, and reveal limits of current LLM-based search. We propose design implications emphasizing better social-knowledge understanding, personalized cue settings, and controllable interactions.

研究の動機と目的

  • Identify which social cues users expect to use in LLM-based information seeking on social content platforms.
  • Design and implement a cue-aware LLM-based search prototype (SoulSeek) based on user workshop findings.
  • Empirically evaluate how social cues influence outcome metrics and user processes during information seeking.

提案手法

  • Conduct design workshops to extract social cue types and integration approaches from users of a social platform (RedNote/Xiaohongshu).
  • Implement SoulSeek with social cue extraction, cue-aware query refinement, and cue-based matching and generation using an open-source LLM (Qwen-Max) within the Coze framework.
  • Perform a between-subjects empirical study comparing a cue-enabled prototype versus a cue-naïve system.
  • Collect mixed qualitative and quantitative data (questionnaires, think-aloud protocols, interviews) and analyze with thematic analysis and statistics.

実験結果

リサーチクエスチョン

  • RQ1RQ1: What social cues do users expect to use, and how should these cues be utilized in LLM-based search on social platforms?
  • RQ2RQ2: How does integrating social cues affect users’ information seeking outcomes and processes?

主な発見

CategoryDimensionC MeanC SDE MeanE SDDeltap-value
Perceptiontrustworthiness3.500.834.550.60+1.050.0002
Perceptionusefulness2.750.853.851.09+1.100.0011
Experienceuser control2.600.884.200.52+1.600.0001
Experiencesense of direction3.050.944.500.61+1.450.0001
Experienceserendipity2.200.834.000.86+1.800.0001
Experiencewillingness to use2.550.834.200.62+1.650.0001
  • Social cues improved perceived usefulness and trustworthiness of results.
  • Cue-enabled systems increased user control, sense of direction, serendipity, and willingness to use.
  • Users reported enhanced perception, experience, and reflective information behaviors, while also revealing gaps in model understanding of social knowledge.

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