Jaesik Park
Seoul National University · 情報科学
研究室紹介
Professor Jaesik Park's research lab specializes in 3D vision, geometric deep learning, and multimodal sensing, with a focus on advancing image-based 3D reconstruction, point cloud analysis, and semantic understanding of real-world environments. The lab develops open-source tools like Open3D to enable efficient processing of 3D data and creates high-quality benchmark datasets—such as multispectral pedestrian datasets and realistic 3D reconstruction sequences—to drive innovation in computer vision and robotics. Key research directions include deep learning on unstructured 3D data, fully-convolutional geometric feature learning, and sensor fusion for depth enhancement and semantic scene understanding. The lab emphasizes practical, scalable, and reproducible solutions for real-world applications in autonomous systems, augmented reality, and robotics.
Research Overview
Research Output Trend
Figures are computed from collected data and may differ slightly.
Selected Papers
15We present a benchmark for image-based 3D reconstruction. The benchmark sequences were acquired outside the lab, in realistic conditions. Ground-truth data was captured using an industrial laser scanner. The benchmark includes both outdoor scenes and indoor environments. High-resolution video sequences are provided as input, supporting the development of novel pipelines that take advantage of video input to increase reconstruction fidelity. We report the performance of many image-based 3D recons
Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently sty
With the increasing interest in pedestrian detection, pedestrian datasets have also been the subject of research in the past decades. However, most existing datasets focus on a color channel, while a thermal channel is helpful for detection even in a dark environment. With this in mind, we propose a multispectral pedestrian dataset which provides well aligned color-thermal image pairs, captured by beam splitter-based special hardware. The color-thermal dataset is as large as previous color-based
Extracting geometric features from 3D scans or point clouds is the first step in applications such as registration, reconstruction, and tracking. State-of-the-art methods require computing low-level features as input or extracting patch-based features with limited receptive field. In this work, we present fully-convolutional geometric features, computed in a single pass by a 3D fully-convolutional network. We also present new metric learning losses that dramatically improve performance. Fully-co
We present an approach to semantic scene analysis using deep convolutional networks. Our approach is based on tangent convolutions - a new construction for convolutional networks on 3D data. In contrast to volumetric approaches, our method operates directly on surface geometry. Crucially, the construction is applicable to unstructured point clouds and other noisy real-world data. We show that tangent convolutions can be evaluated efficiently on large-scale point clouds with millions of points. U
This paper describes an application framework to perform high quality upsampling on depth maps captured from a low-resolution and noisy 3D time-of-flight (3D-ToF) camera that has been coupled with a high-resolution RGB camera. Our framework is inspired by recent work that uses nonlocal means filtering to regularize depth maps in order to maintain fine detail and structure. Our framework extends this regularization with an additional edge weighting scheme based on several image features based on
This paper introduces an algorithm that accurately estimates depth maps using a lenslet light field camera. The proposed algorithm estimates the multi-view stereo correspondences with sub-pixel accuracy using the cost volume. The foundation for constructing accurate costs is threefold. First, the sub-aperture images are displaced using the phase shift theorem. Second, the gradient costs are adaptively aggregated using the angular coordinates of the light field. Third, the feature correspondences
We present an algorithm for aligning two colored point clouds. The key idea is to optimize a joint photometric and geometric objective that locks the alignment along both the normal direction and the tangent plane. We extend a photometric objective for aligning RGB-D images to point clouds, by locally parameterizing the point cloud with a virtual camera. Experiments demonstrate that our algorithm is more accurate and more robust than prior point cloud registration algorithms, including those tha
This paper describes an application framework to perform high-quality upsampling and completion on noisy depth maps. Our framework targets a complementary system setup, which consists of a depth camera coupled with an RGB camera. Inspired by a recent work that uses a nonlocal structure regularization, we regularize depth maps in order to maintain fine details and structures. We extend this regularization by combining the additional high-resolution RGB input when upsampling a low-resolution depth
We propose a robust uncalibrated multiview photometric stereo method for high quality 3D shape reconstruction. In our method, a coarse initial 3D mesh obtained using a multiview stereo method is projected onto a 2D planar domain using a planar mesh parameterization technique. We describe methods for surface normal estimation that work in the parameterized 2D space that jointly incorporates all geometric and photometric cues from multiple viewpoints. Using an estimated surface normal map, a refin
We present an efficient technique to optimize color consistency of a collection of images depicting a common scene. Our method first recovers sparse pixel correspondences in the input images and stacks them into a matrix with many missing entries. We show that this matrix satisfies a rank two constraint under a simple color correction model. These parameters can be viewed as pseudo white balance and gamma correction parameters for each input image. We present a robust low-rank matrix factorizati
We introduce a learning based photo composition model and its application on photo re-arrangement. In contrast to previous approaches which evaluate quality of photo composition using the rule of thirds or the golden ratio, we train a normalized saliency map from visually pleasurable photos taken by professional photographers. We use Principal Component Analysis (PCA) to analyze training data and build a Gaussian mixture model (GMM) to describe the photo composition model. Our experimental resul
We propose a method for accurate 3D shape reconstruction using uncalibrated multiview photometric stereo. A coarse mesh reconstructed using multiview stereo is first parameterized using a planar mesh parameterization technique. Subsequently, multiview photometric stereo is performed in the 2D parameter domain of the mesh, where all geometric and photometric cues from multiple images can be treated uniformly. Unlike traditional methods, there is no need for merging view-dependent surface normal m
We show that a non-isotropic near point light source rigidly attached to a camera can be calibrated using multiple images of a weakly textured planar scene. We prove that if the radiant intensity distribution (RID) of a light source is radially symmetric with respect to its dominant direction, then the shading observed on a Lambertian scene plane is bilaterally symmetric with respect to a 2D line on the plane. The symmetry axis detected in an image provides a linear constraint for estimating the