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Jong-Goo Park

Sungkyunkwan University · 工学

研究室紹介

Professor Jong-Goo Park's research lab specializes in intelligent robotics and control systems, with a focus on mobile robot navigation, cooperative coverage control, and robust control design for dynamic systems. The lab develops advanced estimation and control strategies, including dynamic state estimators, anti-windup compensators for time-delay systems with input saturation, and geomagnetic field-based indoor localization. It also explores simulation-based verification methods for robotic components and investigates biochemical pathways for drug discovery, particularly targeting squalene synthase as a therapeutic target. The lab integrates theoretical control design with practical robotics applications, emphasizing reliability, performance, and real-world deployability.

mobile robot controlanti-windup controldynamic state estimationrobotic localizationsimulation-based testing

Research Overview

Papers
33
Total Citations
278
Papers (5y)
10
Primary Field
工学

Research Output Trend

Figures are computed from collected data and may differ slightly.

Publications per year (5y)
10total
2012
2014
2015
2017
2018
Citations per year (5y)
48total
20122014201520172018

Selected Papers

15
1
Article|74 citations·2002
Dynamic observers for linear time-invariant systems
Jong-Koo Park, Dong-Ryeol Shin, Tai M. Chung
SJR Q1Automatica
Control and Systems EngineeringEngineering
2
Article|57 citations·2000
Dynamic anti-windup method for a class of time-delay control systems with input saturation
Jong-Koo Park, Chong‐Ho Choi, Hyunseung Choo
SJR Q1International Journal of Robust and Nonlinear Control

An anti-windup-based approach is newly attempted to deal with time-delay control systems with input saturation. Following the anti-windup paradigm, we assume that controllers have been designed beforehand for time-delay control systems based on existing design techniques which will show desirable performance. Then, an additional compensator is designed to provide graceful performance degradation under control input saturation. By taking the difference of controller states in the absence and pres

Control and Systems EngineeringEngineering
3
Article|45 citations·2008
Dynamic anti-windup scheme for feedback linearizable nonlinear control systems with saturating inputs
Seong‐Sik Yoon, Jong-Koo Park, Tae-Woong Yoon
SJR Q1Automatica
Control and Systems EngineeringEngineering
4
Article|17 citations·2014
Virtual target tracking of mobile robot and its application to formation control
Youngho Lee, Shin-Guk Kim, Tae‐Yong Kuc, Jong-Koo Park, Sang-Hoon Ji, Yong-Seon Moon, Young-Jo Cho
SJR Q2International Journal of Control Automation and Systems
Computer Networks and CommunicationsComputer Science
5
Article|12 citations·2003
Dynamic anti-windup based control method for state constrained systems
Jong-Koo Park, Hee Yong Youn
SJR Q1Automatica
Control and Systems EngineeringEngineering
6
Article|11 citations·1999
The concept and design of dynamic state estimation
Jong-Koo Park

The concept of a dynamic state estimator as an alternative to a static state estimator is introduced. Efficient and plausible design algorithms are also provided. The dynamic estimator is an extension of the usual static estimator. Both the model based and generalized dynamic estimators are considered. The essential characteristics of the dynamic estimators to be qualified as an effective estimator design scheme are addressed.

Control and Systems EngineeringEngineering
7
Article|7 citations·2011
Simulation Based Functional and Performance Evaluation of Robot Components and Modules
Jung-Rye Son, Tae‐Yong Kuc, Jong-Koo Park, Hong Seok Kim

This paper presents a simulation based test method for functional and performance evaluation of robotic components and modules. In the proposed test method, function test procedure consists of unit, state, and interface tests which assess if the functional specifications of robot component 1 or module 2 are met. As for performance test, simulation environment provides a down scaled virtual work space for performance test of robot module accommodating virtual devices in conformity with the detail

SoftwareComputer Science
8
Article|7 citations·2017
A formation and traction control design for multiple mobile robots
Hyun‐Su Kim, Jong-Koo Park, Tae‐Yong Kuc, Nak Yong Ko, Yong-Seon Moon
SJR Q2International Journal of Control Automation and Systems
Computer Networks and CommunicationsComputer Science
9
Article|7 citations·2002
Hypocholestrolemic Effect of CJ90002 in Hamsters: A Potent Inhibitor for Squalene Synthase from Paeonia moutan
Jong-Koo Park, Hi-Jae Cho, Yoongho Lim, Youl-Hee Cho, Chul‐Hoon Lee
SJR Q2Journal of Microbiology and Biotechnology

Squalene synthase catalyzes the reductive dimerization of two molecules of farnesyl diphosphate to form squalene at the final branch point of the cholesterol biosynthetic pathway. Due to the unique position of this enzyme in the pathway, its inhibitors may have advantages as antihypercholesterolemic agents. Therefore, selective inhibitors of squalene synthase do not prevent the formation of the essential branch products of the isoprene pathway, such as dolichol, coenzyme-Q, and prenylated protei

Molecular BiologyBiochemistry, Genetics and Molecular Biology
10
Article|6 citations·2012
Dynamic state feedback and its application to linear optimal control
Jong-Koo Park, Kiheon Park, Tae‐Yong Kuc, Kwanho You
SJR Q2International Journal of Control Automation and Systems
Control and Systems EngineeringEngineering
11
Book Chapter|6 citations·2003
Cost Effective Location Management Scheme Based on Hierarchical Mobile IPv6
Daekyu Choi, Hyunseung Choo, Jong-Koo Park
SJR Q2Lecture notes in computer science
Electrical and Electronic EngineeringEngineering
12
Article|5 citations·2014
A time synchronized multi-robot coverage algorithm for unstructured environment
Tae-Shin Kim, Young-Ho Lee, Jong-Koo Park, Tae‐Yong Kuc, Sang-Hoon Ji, Sang‐Moo Lee, Yong-Sun Moon

This paper considers a design problem for time synchronized coverage control of cooperative mobile robots. The derived algorithm provides a coverage control which not only considers the mobility characteristic of each mobile robot for task allocation but generates robot velocity profile for synchronized coverage completion within the constrained time. Since the environment for robot coverage work is modeled as a set of locations to visit by robots, the derived coverage algorithm and its control

Mechanical EngineeringEngineering
13
Article|5 citations·2018
A robust SLAM algorithm using hybrid map approach
Sung-Hyeon Joo, Ung-Hee Lee, Tae‐Yong Kuc, Jong-Koo Park
2018 International Conference on Electronics, Information, and Communication (ICEIC)

This paper proposes a new SLAM (Simultaneous Localization and Mapping) algorithm based on hybrid map method. We express the environment surrounding mobile robot with a grid and a feature map. Using the reliability of estimation for individual map, we calculate the importance factor for Rao-Blackwellized Particle Filter (RBPF) resampling. In this way, we improve the accuracy of the algorithm and reduce computational complexity. Experimental results verify the feasibility and effectiveness of our

Aerospace EngineeringEngineering
14
Article|5 citations·2017
Geomagnetic localization of mobile robot
Seon-Je Yang, Tae-Kyung Kim, Tae‐Yong Kuc, Jong-Koo Park

In the present paper, a method is proposed that uses the geomagnetic field to estimate the positions of mobile robots in indoor environment. The reinforced concrete, H-beams, and power systems in buildings distort the geomagnetic field and these characteristics are used as regional features to estimate the positions of mobile robots. Another method is also proposed that prepares geomagnetic field maps using the model information obtained from the characteristics of sensors mounted on mobile robo

Electrical and Electronic EngineeringEngineering
15
Article|3 citations·2006
유전 알고리즘과 신경망을 이용한 RPG 게임 캐릭터의 제어
박종구, 권오광
한국게임학회 논문지

게임의 발전에 따라 게임에 등장하는 NPC(Non-Player Character)들의 지능 또한 중요성을 더해가고 있다. 단순히 이동하고 플레이어를 공격하기만 하는 수준을 넘어서 NPC들 역시 다양한 기술과 전술을 사용하는 것이 최근의 MMORPG 게임의 추세이다. 본 논문에서는 신경망과 유전자 알고리즘을 이용하여 롤플레잉 게임에 사용되는 캐릭터에게 학습 및 적응 능력을 부여하는 방법을 제안한다. 제안된 지능 캐릭터가 얼마나 게임의 규칙과 전술을 잘 학습하고 적응하는지를 살펴보기 위하여 본 논문에서는 간단한 게임 모델을 제작하여 실험하였다. 캐릭터는 탱커(Tanker), 딜러(Dealer), 힐러(Healer)의 3가지 종류가 있으며, 지능 캐릭터 집단은 신경망과 유전 알고리즘으로 학습되고 FSM으로 움직이는 적 캐릭터 집단과의 전투를 통해 학습한다. 실험 결과 지능 캐릭터가 전투를 통해 자신과 적의 능력에 따른 적절한 전투 방식을 스스로 학습하고, 게임 규칙의 변화에 적응하는 것을

Research Areas

Control and Systems EngineeringElectrical and Electronic EngineeringComputer Networks and CommunicationsMechanical EngineeringArtificial IntelligenceSoftware

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