Skip to main content

이동만 교수

Dongman Lee

KAIST 전산학부 · 컴퓨터과학

연구실 소개

이동만 교수 연구실은 분산 가상 환경(DVE)과 실시간 상호작용을 위한 스케일러블한 소프트웨어 아키텍처 설계에 중점을 두고 있습니다. 특히 통신 아키텍처, 관심 관리, 동시성 제어, 데이터 복제 등의 핵심 기술을 기반으로 대규모 사용자 환경에서의 성능과 확장성을 확보하는 데 연구를 집중하고 있습니다. 또한, 예측 기반 동시성 제어 기법을 통해 사용자 간 실시간 상호작용의 지연을 최소화하고, 그 결과로 높은 성능을 구현하는 기술적 접근을 개발하고 있습니다. 특히 엔티티 중심 멀티캐스트 기반의 소유권 예측 메커니즘은 대규모 분산 환경에서의 효율성을 극대화합니다.

분산가상환경스케일러블성예측 기반 동시성 제어엔티티 중심 멀티캐스트실시간 상호작용

연구 현황

논문 수
263
총 인용 수
2,045
최근 5년 논문
39
주요 분야
컴퓨터과학

연구 성과 추이

표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.

5개년 연도별 논문 게재 수
39총합
2022
2023
2024
2025
2026
5개년 연도별 피인용 수
59총합
20222023202420252026

주요 논문

15
1
논문|인용수 52·2007
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
Dongman Lee, Mingyu Lim, Seunghyun Han, Kyungmin Lee
SJR Q3PRESENCE Virtual and Augmented Reality

A distributed virtual environment (DVE) is a software system that allows users in a network to interact with each other by sharing a common view of their states. As users are geographically distributed over large networks like the internet and the number of users increases, scalability is a key aspect to consider for real-time interaction. Various solutions have been proposed to improve the scalability in DVE systems but they are either focused on only specific aspects or customized to a target

Computer Networks and CommunicationsComputer Science
2
논문|인용수 37·2002
ATLAS
Dongman Lee, Mingyu Lim, Seunghyun Han

A distributed virtual environment (DVE) is a software system that allows users on a network to interact with each other by sharing a common view of their states. As users are geographically distributed over large networks like the Internet and the number of users increases, scalability is a key aspect to consider for real-time interaction. Various solutions have been proposed to improve the scalability in DVE systems but they are either focused on only specific aspects or customized to a target

Computer Networks and CommunicationsComputer Science
3
논문|인용수 19·2004
A Group-Aware Middleware for Ubiquitous Computing Environments
Dongman Lee, Seunghyun Han, Insuk Park, Saehoon Kang, Kyungmin Lee, SoonJoo Hyun, Younghee Lee, Geehyuk Lee
Computer Vision and Pattern RecognitionComputer Science
4
논문|인용수 14·2015
A Weighted QFD-Based Usability Evaluation Method for Elderly in Smart Cars
In-Kyung Choi, Won-Sup Kim, Dongman Lee, Dong‐Soo Kwon
SJR Q1International Journal of Human-Computer Interaction

The aim of this research is to develop a quantitative usability evaluation method (UEM) for elderly drivers, which has different weight values on each factor concerning physical and cognitive context of elderly drivers. An analysis of the relationship between universal design guidelines for elderly drivers and usability principles was conducted by using the quality function deployment method. In addition, developmental priorities are derived from analysis results of difficulty in achieving perfo

Management of Technology and InnovationBusiness, Management and Accounting
5
논문|인용수 10·2004
Active surroundings: a group-aware middleware for embedded application systems
Dongman Lee

We present active surroundings, a group-aware middleware infrastructure for embedded application systems where entities (devices or services) actively respond to user actions and help users to perform their jobs with no or minimal involvement of users. Our system focuses on two key issues: transparent application reconfiguration and group-context awareness.

Computer Vision and Pattern RecognitionComputer Science
6
논문|인용수 8·2017
Randomizing TCP payload size for TCP fairness in data center networks
Soojeon Lee, Dongman Lee, Myungjin Lee, Hyungsoo Jung, Byoung-Sun Lee
SJR Q1Computer NetworksOA
Computer Networks and CommunicationsComputer Science
7
논문|인용수 7·2002
Entity-centric scalable concurrency control for distributed interactive applications
Dongman Lee, Jeonghwa Yang, Hee Yong Youn, Chansu Yu, Soon J. Hyun

This paper proposes a prediction based concurrency control scheme which satisfies the needs on interactive performance in large scale distributed interactive applications. The prediction based concurrency control allows users real time interactions like the optimistic approaches, while it requires no repair like the pessimistic approaches. We exploit an entity-centric multicast, where only the users surrounding a target entity multicast the requests for ownership. Ownership prediction of an enti

Computer Networks and CommunicationsComputer Science
8
논문|인용수 6·2000
Scalable predictive concurrency control for large distributed virtual environments with densely populated objects
Dongman Lee, Jeonghwa Yang, Soon J. Hyun

We propose an enhanced prediction-based concurrency control scheme that supports the scalability of concurrency control for large distributed virtual environments especially where entities are highly populated and tend to gather closely. The prediction scheme is based on an entity-centric multicast group. Only the users surrounding a target entity multicast the ownership requests via an entity multicast group and become owner candidates. The current owner predicts the next owner among the owner

Computer Networks and CommunicationsComputer Science
9
논문|인용수 5·2013
SpinRadar: a spontaneous service provision middleware for place-aware social interactions
Byoungoh Kim, Taehun Kim, Dongman Lee, Soon J. Hyun
SJR Q2Personal and Ubiquitous Computing
TransportationSocial Sciences
10
논문|인용수 5·2007
A scalable interest management scheme for distributed virtual environments
Seunghyun Han, Mingyu Lim, Dongman Lee, Soon J. Hyun
SJR Q3Computer Animation and Virtual Worlds

Abstract With the expansion of the internet and its bandwidth, distributed virtual environment (DVE) applications have become more prevalent. In DVE applications, users frequently crowd in a specific place, and a key aspect to consider is how to provide interactive performance for users. However, existing approaches using multicast require users to receive uninteresting messages. Even though recent works have addressed fine‐grained filtering, they still incur other drawbacks in terms of assignin

Computer Networks and CommunicationsComputer Science
11
book chapter|인용수 5·2002
Extensions to DNS for Supporting Internationalized Domain Names
Dongman Lee, Hye‐Won Shin, Soon J. Hyun, Young‐Hee Lee, Myoungchurl Kim, Hee Yong Youn
SJR Q2Lecture notes in computer science
Electrical and Electronic EngineeringEngineering
12
논문|인용수 5·2024
A dataset of ambient sensors in a meeting room for activity recognition
Hyunju Kim, Geon Kim, Tae-Hoon Lee, Ki-Soo Kim, Dongman Lee
SJR Q1Scientific DataOA

As IoT technology advances, using machine learning to detect user activities emerges as a promising strategy for delivering a variety of smart services. It is essential to have access to high-quality data that also respects privacy concerns and data streams from ambient sensors in the surrounding environment meet this requirement. However, despite growing interest in research, there is a noticeable lack of datasets from ambient sensors designed for public spaces, as opposed to those for private

Computer Vision and Pattern RecognitionComputer Science
13
논문|인용수 3·2019
Towards interactive networking: Runtime message inference approach for incompatible protocol updates in IoT environments
Heesuk Son, Dongman Lee
SJR Q1Future Generation Computer Systems
Computer Networks and CommunicationsComputer Science
14
논문|인용수 3·2018
UrbanSocialRadar: A place-aware social matching model for estimating serendipitous interaction willingness in Korean cultural context
Taehun Kim, Dongman Lee, Soon J. Hyun, Young Yim Doh
SJR Q1International Journal of Human-Computer Studies
TransportationSocial Sciences
15
논문|인용수 3·2019
Towards Dynamically Reconfigurable IoT Camera Virtualization for Video Analytics Edge Cloud Services
Dongman Lee, Si Young Jang, Byoungheon Shin, Yoonhyung Lee
SJR Q1IEEE Internet Computing

Video analytics edge computing exploiting IoT cameras has gained high attention. Running such tasks on the network edge is very challenging since video and image processing are bandwidth-hungry and computationally intensive. IoT cameras are heavily dependent on environmental factors such as the brightness of the view. In this paper, we propose an edge IoT camera virtualization architecture that enables an IoT camera to accommodate multiple application operation semantics and dynamically adjust i

Computer Networks and CommunicationsComputer Science

대표 연구 분야

Computer Networks and CommunicationsComputer Vision and Pattern RecognitionInformation SystemsArtificial IntelligenceElectrical and Electronic EngineeringTransportation

이동만 교수의 연구를 Nubint에서 더 깊이 살펴보세요

이 연구실의 논문을 앱에서 열어 AI와 함께 읽고, 핵심을 요약하고, 내 글에 인용하세요.