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박은병 교수

Eun Byung Park

연세대학교 컴퓨터과학과 · 컴퓨터과학

연구실 소개

박은병 교수의 연구실은 3D 시각화와 인공지능 기반 영상 생성 기술에 초점을 맞추고 있습니다. 단일 이미지에서 새로운 3D 뷰를 합성하는 데 필요한 기하학적 구조와 가시성 정보를 정밀하게 추론하고, 이를 바탕으로 음영부분을 보정하는 이미지 완성 기법을 개발합니다. 또한 로봇 시각, 실시간 객체 검출, 신경 렌더링 기반 3D 표현 등 실생활 응용에 적합한 고성능 알고리즘과 데이터셋을 함께 개발하고 있습니다. 특히, 실시간성과 정확도를 동시에 확보하기 위한 하드웨어-소프트웨어 융합 기술도 연구하고 있습니다.

3D 뷰 합성이미지 완성로봇 시각신경 렌더링실시간 영상 처리

연구 현황

논문 수
80
총 인용 수
1,714
최근 5년 논문
59
주요 분야
컴퓨터과학

연구 성과 추이

표시된 성과는 수집된 데이터 기준으로 산출되며, 일부 차이가 있을 수 있습니다.

5개년 연도별 논문 게재 수
59총합
2022
2023
2024
2025
2026
5개년 연도별 피인용 수
469총합
20222023202420252026

주요 논문

15
1
논문|인용수 288·2017
Transformation-Grounded Image Generation Network for Novel 3D View Synthesis
Eunbyung Park, Jimei Yang, Ersin Yumer, Duygu Ceylan, Alexander C. Berg

We present a transformation-grounded image generation network for novel 3D view synthesis from a single image. Our approach first explicitly infers the parts of the geometry visible both in the input and novel views and then casts the remaining synthesis problem as image completion. Specifically, we both predict a flow to move the pixels from the input to the novel view along with a novel visibility map that helps deal with occulsion/disocculsion. Next, conditioned on those intermediate results,

Computer Vision and Pattern RecognitionComputer Science
2
논문|인용수 191·2017
A dataset for developing and benchmarking active vision
Phil Ammirato, Patrick Poirson, Eunbyung Park, Jana Košecká, Alexander C. Berg

We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured in 9 unique scenes. We train a fast object category detector for instance detection on our data. Using the dataset we show that, although increasingly accurate and fast, the state of the art for object detection is still severely impacted by object scale, occ

Aerospace EngineeringEngineering
3
논문|인용수 171·2024
Compact 3D Gaussian Representation for Radiance Field
Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, Eunbyung Park

Neural Radiance Fields (NeRFs) have demonstrated re-markable potential in capturing complex 3D scenes with high fidelity. However, one persistent challenge that hin-ders the widespread adoption of NeRFs is the computational bottleneck due to the volumetric rendering. On the other hand, 3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussisan-based representation and adopts the ras-terization pipeline to render the images rather than volumet

Computer Graphics and Computer-Aided DesignComputer Science
4
논문|인용수 168·2016
Combining multiple sources of knowledge in deep CNNs for action recognition
Eunbyung Park, Xufeng Han, Tamara L. Berg, Alexander C. Berg

Although deep convolutional neural networks (CNNs) have shown remarkable results for feature learning and prediction tasks, many recent studies have demonstrated improved performance by incorporating additional handcrafted features or by fusing predictions from multiple CNNs. Usually, these combinations are implemented via feature concatenation or by averaging output prediction scores from several CNNs. In this paper, we present new approaches for combining different sources of knowledge in deep

Computer Vision and Pattern RecognitionComputer Science
5
논문|인용수 163·2015
Visual Madlibs: Fill in the Blank Description Generation and Question Answering
Licheng Yu, Eunbyung Park, Alexander C. Berg, Tamara L. Berg

In this paper, we introduce a new dataset consisting of 360,001 focused natural language descriptions for 10,738 images. This dataset, the Visual Madlibs dataset, is collected using automatically produced fill-in-the-blank templates designed to gather targeted descriptions about: people and objects, their appearances, activities, and interactions, as well as inferences about the general scene or its broader context. We provide several analyses of the Visual Madlibs dataset and demonstrate its ap

Computer Vision and Pattern RecognitionComputer Science
6
논문|인용수 105·2017
An Evaluation of the NVIDIA TX1 for Supporting Real-Time Computer-Vision Workloads
Nathan Otterness, Ming–Hsuan Yang, Sarah Rust, Eunbyung Park, James H. Anderson, F. Donelson Smith, Alex Berg, Shige Wang

Autonomous vehicles are an exemplar for forward-looking safety-critical real-time systems where significant computing capacity must be provided within strict size, weight, and power (SWaP) limits. A promising way forward in meeting these needs is to leverage multicore platforms augmented with graphics processing units (GPUs) as accelerators. Such an approach is being strongly advocated by NVIDIA, whose Jetson TX1 board is currently a leading multicore+GPU solution marketed for autonomous systems

Hardware and ArchitectureComputer Science
7
preprint|인용수 80·2015
Visual Madlibs: Fill in the blank Image Generation and Question Answering
Licheng Yu, Eunbyung Park, Alexander C. Berg, Tamara L. Berg
arXiv (Cornell University)OA

In this paper, we introduce a new dataset consisting of 360,001 focused natural language descriptions for 10,738 images. This dataset, the Visual Madlibs dataset, is collected using automatically produced fill-in-the-blank templates designed to gather targeted descriptions about: people and objects, their appearances, activities, and interactions, as well as inferences about the general scene or its broader context. We provide several analyses of the Visual Madlibs dataset and demonstrate its ap

Computer Vision and Pattern RecognitionComputer Science
8
논문|인용수 76·2019
Low-Power Computer Vision: Status, Challenges, and Opportunities
Sergei Alyamkin, Matthew Ardi, Alexander C. Berg, Achille Brighton, Bo Chen, Yiran Chen, Hsin-Pai Cheng, Zichen Fan, Chen Feng, Bo Fu, Kent Gauen, Abhinav Goel
SJR Q1IEEE Journal on Emerging and Selected Topics in Circuits and Systems

Computer vision has achieved impressive progress in recent years. Meanwhile, mobile phones have become the primary computing platforms for millions of people. In addition to mobile phones, many autonomous systems rely on visual data for making decisions, and some of these systems have limited energy (such as unmanned aerial vehicles also called drones and mobile robots). These systems rely on batteries, and energy efficiency is critical. This paper serves the following two main purposes. First,

Electrical and Electronic EngineeringEngineering
9
논문|인용수 49·2023
Masked Wavelet Representation for Compact Neural Radiance Fields
Daniel Rho, Byeonghyeon Lee, Seungtae Nam, Joo Chan Lee, Jong Hwan Ko, Eunbyung Park

Neural radiance fields (NeRF) have demonstrated the potential of coordinate-based neural representation (neural fields or implicit neural representation) in neural rendering. However, using a multi-layer perceptron (MLP) to represent a 3D scene or object requires enormous computational resources and time. There have been recent studies on how to reduce these computational inefficiencies by using additional data structures, such as grids or trees. Despite the promising performance, the explicit d

Computer Vision and Pattern RecognitionComputer Science
10
preprint|인용수 41·2023
FFNeRV: Flow-Guided Frame-Wise Neural Representations for Videos
Joo Chan Lee, Daniel Rho, Jong Hwan Ko, Eunbyung Park

Neural fields, also known as coordinate-based or implicit neural representations, have shown a remarkable capability of representing, generating, and manipulating various forms of signals. For video representations, however, mapping pixel-wise coordinates to RGB colors has shown relatively low compression performance and slow convergence and inference speed. Frame-wise video representation, which maps a temporal coordinate to its entire frame, has recently emerged as an alternative method to rep

Computer Vision and Pattern RecognitionComputer Science
11
book chapter|인용수 36·2024
Deblurring 3D Gaussian Splatting
Byeonghyeon Lee, Howoong Lee, Xiangyu Sun, Usman Ali, Eunbyung Park
SJR Q2Lecture notes in computer science
Computer Vision and Pattern RecognitionComputer Science
12
preprint|인용수 36·2017
Transformation-Grounded Image Generation Network for Novel 3D View Synthesis
Eunbyung Park, Shuicheng Yan, Ersin Yumer, Duygu Ceylan, Alexander C. Berg
arXiv (Cornell University)OA

We present a transformation-grounded image generation network for novel 3D view synthesis from a single image. Instead of taking a 'blank slate' approach, we first explicitly infer the parts of the geometry visible both in the input and novel views and then re-cast the remaining synthesis problem as image completion. Specifically, we both predict a flow to move the pixels from the input to the novel view along with a novel visibility map that helps deal with occulsion/disocculsion. Next, conditi

Computer Vision and Pattern RecognitionComputer Science
13
논문|인용수 28·2016
Registration of Pathological Images
Xiao Yang, Xu Han, Eunbyung Park, Stephen Aylward, Roland Kwitt, Marc Niethammer
SJR Q2Lecture notes in computer scienceOA
NeurologyNeuroscience
14
논문|인용수 24·2024
Hydra: Multi-head low-rank adaptation for parameter efficient fine-tuning
Sanghyeon Kim, Hyun-Mo Yang, Yunghyun Kim, Youngjoon Hong, Eunbyung Park
SJR Q1Neural Networks
Computer Vision and Pattern RecognitionComputer Science
15
preprint|인용수 23·2018
Meta-tracker: Fast and Robust Online Adaptation for Visual Object Trackers
Eunbyung Park, Alexander C. Berg
SJR Q2Lecture notes in computer scienceOA
Computer Vision and Pattern RecognitionComputer Science

대표 연구 분야

Computer Vision and Pattern RecognitionArtificial IntelligenceComputational MechanicsStatistical and Nonlinear PhysicsAerospace EngineeringComputer Graphics and Computer-Aided Design

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